![]() ![]() Sniper & Werewolf Since I've mentioned literally every other class (i've encountered so far) I may as well mention them. Incredibly strong, probably the first time I've used Luke outside of a punishment run. ![]() Anyways, Screech is more frontline warrior focus, whereas Luke is spellsword. For some reason Screech is now Luke's lover? Nifty. He also actually gains HP, so he's not ♥♥♥♥♥♥ at 20hp.īird Knight Luke and Screech. He gets a spell, a breath weapon, which I believe only does cold damage? Haven't seen anything other than that. No longer a Monster, he's now a mother ♥♥♥♥♥♥♥ Dragon. Peter is Peter, he's still a powerhouse that can ♥♥♥♥ UP certain monsters.ĭragon Is Kiwi's promotion. Gisarme can still execute, so I'm keeping it but. ![]() You get the Gisarme fairly early (In Pacalon), but then getting to Tristran it's immediately outclassed by the generic sword at the store. I'm not sure how I feel about Ninja in all honesty. The spells have been drastically altered to debuff spells. (and honestly I'm still not even sure what his weapon is? Like, his character model has a staff in combat, but I can't equip him with one). This class is by far the most utility class, with Aid (Detox), Slow, Freeze, AND Aura! No longer is Rick (in my opinion) a better Chester. Wizards keep their original three spells, AND THEN EVENTUALLY LEARN A SUMMON SPELL! Before I benched Kazin, he learned Loki (Apollo) as a Wizard, which I was under the impression only Magus's get. Which is strange, because I don't even have one in my party, keeping Magus Tyrin instead of Wizard Kazin. I'll discuss it more in the spell section. ![]() Magus is when your Apprentice uses the Secret Book. they're effectively vanilla gladiators, just can double a lot. KEEP IN MIND THEY DON'T GET THE EXTRA MOVEMENT, MAKE SURE TO KEEP THAT GROUND AXE ON THEM (You get it in Hassan).īarbarian is the basic promotion. Randolf learned both Boost and Attack, before he even had the mana necessary to cast them! Pretty Solid front-line, with something to do if they slow down. No longer a Baron, the Paladin is now a support buffer. Paladin is when your Warrior uses the Warrior's Pride. They aren't full casters by any means, with mana pools not extremely large, but useful in a pinch. Red Knights learn 3 attacking spells, and extremely rapidly i may add. Red Knights take the place of the original centaur paladins. But big difference is the basic promotion version. Pegasus Knight is when your Knight uses the Pegasus Wing, same as vanilla. Clerics will learn Aura, no matter what (Yes even Sarah) Every staff has a usable effect. They're attack oriented usable weapons vs the Cleric/Wizard defense/healing oriented usable stavesĬleric is the basic promotion version of priests. Upside, they have access to the "Ring" weapons that Magus's also have. Aid (Detox) can heal, but only if it actually cures something. she doesn't have a heal spell in her original three spells. I ENTIRELY regret giving Karna the Vigor Ball, as. This class is good for a back-up healer, 2nd wave smasher. Mystic doesn't learn new spells, just the 3 the characters have going into it. Mystic is effectively a Monk, but more combat focused. Mystic is when your priest uses the Vigor Ball. That's all that's really need to be said. The 4 special promote items actually change those 4 classes A LOT! For what it's worth, I did these class changes with the 4 Creed recruits, and ho boy i lowkey regret it. The basics have already been mentioned in other places, but I'll do what I think wasn't really mentioned. nothing happens, you wasted the experience. Cap level is 20, if you get enough to level up again, you won't. Maybe it will, one day (Don't count on it.). This isn't a comprehensive guide to find every exact Dark Matter, Gold Dust, secret items, etc. nice meme moment - but we'll see after I actually do the fight) (Love that Gargoyles are still in the fight, and in fact respawn. Attempted it, and the game crashed because of non-computer related reasons. To put into context, I'm currently at the Zalbard fight. SO! I'm writing this to answer some basic questions that I had while playing the game. the final two fights though? Well, that's all posted at the bottom of the guide. Ergo a lot of this guide is possibly out of date? Maybe I'll try tackling it again in the near future! In the mean time, I recommend this Let's Play: Įdit: I'm now post Odd-Eye! Geshp was A LOT of fun. Additional Edit: I've been told the game has been more or less overhauled. ![]()
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